Pixel Fighters: A Post-Mortem
Allow me to get straight to the sales juice of this post, the rest can come from there. This project cost me a total of $5000 for the original game and $2000 in my second major update. As you can calculate from the numbers, I’ve made only about $2250 in the past year and a quarter.
Brief Reflections On A Meeting With iTunes Canada
This week, thanks to my employer, I was very lucky to have the opportunity to visit iTunes Canada and meet several employees who manage marketing. I was ridiculously excited about the chance to visit an Apple office and hear about App Store marketing from the source. It was a great experience, everyone was really friendly
An iOS5 Ready Native Web App Template
Several months ago, I wrote a template/tutorial on developing a Native iOS Web App that seized the phone’s camera functionality. Since then it has been a relatively popular article on my blog, iOS5 was released and I’ve also received some questions/feedback. So, I thought it might be appropriate to revise this template, based on the
2012 – My year of iOS
A brief personal update. A new job and personal game plan make it look like this year is coming up iOS for me.
Have You Tried AppCode by JetBrains Yet?
How many hours are you spending coding in Objective-C these days? Are you being as efficient as you can possibly be? If you haven’t tried AppCode by JetBrains yet, there may be room for improvement. AppCode is a recently released Objective-C IDE that has entered the market to make our Objective-C coding process more efficient. Personally, I’m someone who really appreciates it when a ‘Point, Click, Click’ action becomes a simple press of a hotkey, and it’s amazing how those little time savings start to add up.
