Pixel Fighters: A Post-Mortem

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Allow me to get straight to the sales juice of this post, the rest can come from there. This project cost me a total of $5000 for the original game and $2000 in my second major update.  As you can calculate from the numbers, I’ve made only about $2250 in the past year and a quarter.

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Brief Reflections On A Meeting With iTunes Canada

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This week, thanks to my employer, I was very lucky to have the opportunity to visit iTunes Canada and meet several employees who manage marketing. I was ridiculously excited about the chance to visit an Apple office and hear about App Store marketing from the source. It was a great experience, everyone was really friendly

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An iOS5 Ready Native Web App Template

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Several months ago, I wrote a template/tutorial on developing a Native iOS Web App that seized the phone’s camera functionality. Since then it has been a relatively popular article on my blog, iOS5 was released and I’ve also received some questions/feedback. So, I thought it might be appropriate to revise this template, based on the

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2012 – My year of iOS

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A brief personal update. A new job and personal game plan make it look like this year is coming up iOS for me.

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Have You Tried AppCode by JetBrains Yet?

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How many hours are you spending coding in Objective-C these days? Are you being as efficient as you can possibly be? If you haven’t tried AppCode by JetBrains yet, there may be room for improvement. AppCode is a recently released Objective-C IDE that has entered the market to make our Objective-C coding process more efficient. Personally, I’m someone who really appreciates it when a ‘Point, Click, Click’ action becomes a simple press of a hotkey, and it’s amazing how those little time savings start to add up.

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